Ciudadex turns any city's landmarks into a photographic treasure hunt. Visitors walk further, discover corners off the beaten track, and open the app again the next day.
The same gesture, again and again. Every captured place unlocks its story and earns points by rarity.
The app offers the nearest unsolved place. The clue is a single sentence written by you — or a photo to recognize.
No navigation map, no arrow. The clue and curiosity are enough to get there.
A well-framed photo that matches the reference. No framing aids — that's part of the game.
Success: the place joins the collection. Points by rarity, revealed only now.
Your guide, your archive photos, your local tip. The reward for every capture.
An incomplete collection pulls the player back. Tomorrow, another clue, another neighborhood.
Every town hall keeps thousands of photographs that were never scanned or shown. In Ciudadex, those images become the reward: a gallery with its year, caption, and credit, unlocked by the player right after capturing the place.
Every Ciudadex city comes with places ready to capture. Download the app, pick your city, and follow the first clue on foot. The browser demo is a taste; the street is the product.
You do, with our editorial help. The clues and guides, in one or two languages, are the most valuable content — and nobody knows the city better than your team. We give you the template and the voice.
We start with 8 to 25 places. No need to cover the whole city: the proximity mechanic reveals clues little by little, so the notebook never overwhelms — even with 100 places.
From your municipal archive. We digitize and prepare them; you provide the image, the caption, and the credit.
Yes. Players pay nothing and need no account to start. They only create one to save their collection and appear on the leaderboard.
Through a discreet credit at the foot of the city's notebook — the screen returning players see the most. Three flavors: town hall, tourist office, or a Ciudadex offer.
Only what the game needs, plus a voluntary email to announce when the city grows. That mailing list is also your proof of demand.
Cities keep treasures nobody looks at: an Art Nouveau façade two streets from the main square, an archive full of photographs that have never been scanned. Tourist guides list them; nobody visits.
Ciudadex isn't a guide. It's a reason to walk there. And when the visitor arrives and captures the place, we give them back the city's story — the good one, the one that was sleeping in a drawer.
If you represent a town hall or a tourist office and want to see your city played end to end, let's talk. The demo takes fifteen minutes and we run it with you.
We'll show you a city played live and answer everything.
Book a demo